Invisibility lets you get advantageous fights and if you don’t like a fight you can dodge away and reset. This kit lets you pick and choose your fights. This aspect will give you invisibility every time you dodge, a must have as the build is built around invisibility and the dodge cooldown. Both your grenade and Snare Bomb will weaken targets and will activate this ability if that target is killed. This aspect grants invisibility and True Sight which is vision of enemies through walls when killing a weakened enemy. The vortex grenade deals more damage and draws enemies in towards the grenade, but the voidwall has a shorter cooldown and wider spread. Voidwall Grenade or Vortex Grenade – These are two very good options which allow you to perform the standard hunter “wombo combo” we will go over in a bit.Snare Bomb – This is your only choice here, note that the ability weakens targets.Strafe Jump – This is mostly preference, but strafe jump gives great forward propulsion as well as allows you to quickly change directions mid air.Gambler’s Dodge – You will be dodging a lot and dodging near enemies with this ability grants a melee ability refund completely circumventing the cooldown.In a gamemode like Trails of Osiris the lower cooldown comes in handy as many classes are unable to get their super before the match ends and there is a big advantage in getting super first. Deadfall allows you to suppress supers and has a low cooldown and Spectral Blades allows for the multi-kill potential in a roaming super. Shadowshot: Deadfall or Spectral Blades – Both options have their merits.Aside from invisibility, the dodge gives even more benefits we will go over below. The core components of the PvP build revolve around dodging and the invisibility granted from it. The strength in PvE comes from escaping damage and giving yourself time to heal, and in PvP invisibility serves the same purpose as well as allowing a player to flank unsuspecting enemies.
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